Card Appendix - ruby Deck (1) Hacking Dart Opponent tells you whether their Suitcase Number is odd or even. (2) Decoy Guard Play as a Guard. TRIGGER: If assassinated, opponent must tell you a number in their Code. The number revealed is the opponent’s choice. (3) Tough Choices Look at the top 2 cards of the Draw Deck and choose one to play (Deploy/Enlist/ Encrypt). Then shuf昀氀e any card from the Discard Pile along with the unchosen card into the Draw Deck. You choose which card to shuf昀氀e back into the deck. The card chosen to be shuf昀氀ed into the Draw Deck must be revealed to your opponent. Card Appendix - Ruby Deck 8
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